Special
Effect: large scale of a small objects or animals in the films.
Introduction
l In most monsters
movies, monsters are shown in a large scale to represent the fear of overwhelming.
l To create this
special effect, film makers need to build up equipment and tricks
when they are film the movie.
l In order to explain
how film makers to make characters large and scary, here are the two example live-action
films:
n Godzilla (1954)
n Pacific Rim (2013)
Godzilla
(1954)
l Scene: Godzilla walks
through the city, and destroy all the buildings.
l As the first Godzilla
film, Japanese company Tomoyuki Tanaka uses hand-crafted objects and low camera
angle to make the monster looks huge.
n The monster of this
film, Godzilla, is actually a human in a robber suit.
n But all buildings are
small hand-crafted models, so when adult-sized Godzilla walks in the fake “mini-city,” it looks really huge.
n The cameraman also
uses lots of low-angle shots to make Godzilla look scary.
Pacific
Rim (2013)
l Scene: When the Becket
brothers controls their Jaeger to fight against the monster at the beginning of the film.
l Since Pacific Rim is
filmed in recent years, the director has more freedom and technology to build
up special effects.
l Mostly done with the
computer simulation (CGI)
n In “Pacific Rim,” the
fighting between Kaiju (monsters) and robots is done by three-dimensional
animation during the post-production.
n However, the director
still build real pilot seat simulator (the head of Jeager) and put the actors
inside. The pilot seat will physically shake so the actors will feel more
intensive inside than they are surrounded by green screens (digital/visual
backlot)
Conclusion
l To create large scale objects,
hand-crafted objects and camera angle ticks are needed.
l Although CGI supports films
to create giant characters, directors still need to establish some scenes or
models as references.
l This special effect is
more complicated and needs more tricks and time to make it real.